Motherlode 0.3.6 — Earth foundation repair Helsinki uses fixed source-resolution ground and roads clipped to the same terrain triangles. Joined street runs retain all 18,437 ordered source segments while removing repeated end caps. Generic facades have a restrained palette, horizontal window alignment, plinths and roof cornices. Earth terrain blends into the existing NASA overview atlas between 2.5 and 18 km. Terrain and globe share the active sun direction. The existing weather-to-astronomical lighting blend is still approximate; this is not a new physical day/night simulation. Fictional Survey systems no longer appear in ordinary location browsing or destination cycling. Their internal identities remain for old saves. No observed extrasolar catalog is added in this release. Remaining: road grades, intersections, bridges/tunnels, generic city art, cloud refinement, fine coast detail and worldwide coverage. The fixed terrain repair applies to the bounded Helsinki extract. This is not a finished Earth or a finished Helsinki recreation. Controls: WASD move; mouse look; wheel zoom; F walk/fly; Space ascend/jump; Q descend; Shift boost; M locations; F7 weather; F3 Moon journey; F4 Earth return; R home; G demonstration apartment; F6 save; F9 load. Double-click Motherlode.exe. It prepares bundled game files in a local cache on first use. Player saves are kept separately. No manual ZIP extraction, Epic login or Unreal Editor is needed to play. EXE SHA-256: d9110994a494fc4997bcb96ffb9154f40456f97b1088d085b7194b3aaa76b251