About the Forge

A small studio for software, games, and useful experiments.

I’m Logan. I make browser games, simulations, creative tools, and open-source software. This is where I release them, keep them updated, and share what I’m working on next.

One workshop.
Five kinds of work.

Explore Products for finished tools and services, Labs for live projects still growing, Experiments for ideas I’m testing, Open Source for software you can download and change, and Roblox Games for my Roblox releases.

01 / FINISHED RELEASES

Products

Finished tools and services with their core features complete. Maintained for reliability and bug fixes, with improvements when they are worthwhile.

02 / LIVE DEVELOPMENT

Labs

Live games, simulations, and tools that are still growing through development and feedback.

03 / EARLY WORK

Experiments

Early ideas I’m trying out. Some will become Labs; others may stay small or change direction.

04 / PUBLIC CODE

Open Source

Small tools for writing, files, privacy, development, and games. Download them, read the code, or make them your own.

05 / PLAYABLE WORLDS

Roblox Games

Games I’ve released on Roblox, with links to play and notes on what’s new.

How I build here.

I start with something I want to make or a problem I want to solve. Once it works and is ready to use, I release it as a Lab. I develop it through feedback and new ideas. When its intended scope is complete, it can graduate into Products, with maintenance and occasional improvements as needed.

Know what you’re opening

Each listing tells you what the Lab does today and which version is available.

Start with the basics

The first release should do its main job well. Extra features can come later.

Keep it moving

I keep release notes as things change, so you can see what was added, fixed, or improved.

Start with the work that is already online.